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NVIDIA Opens a Humanoid Robot and Locks In Its Compute Stack

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<p>NVIDIA opened its GTC Taipei keynote on June 1 with a humanoid that it does not actually make&period; The NVIDIA Isaac GR00T Reference Humanoid Robot is an open design built from a Unitree H2 Plus body&comma; five-finger Sharpa hands&comma; and an onboard NVIDIA Jetson Thor computer running NVIDIA&&num;8217&semi;s Isaac GR00T software&comma; and it will reach research labs through Unitree in late 2026&period; You can read <a href&equals;"https&colon;&sol;&sol;nvidianews&period;nvidia&period;com&sol;news&sol;nvidia-open-humanoid-robot-reference-design" target&equals;"&lowbar;blank" rel&equals;"noopener">the open humanoid robot reference design announcement<&sol;a> in full on NVIDIA&&num;8217&semi;s newsroom&period;<&sol;p>&NewLine;<p>What NVIDIA supplies here is the compute and the open software that turn that hardware into something useful&period; The body and hands come from other companies&period; <strong>The body becomes a swappable part<&sol;strong>&comma; and the brain stays with NVIDIA&comma; along with the platform every lab will train on for years&period;<&sol;p>&NewLine;<h2>What the Reference Design Puts in One Box<&sol;h2>&NewLine;<p>Researchers building humanoids usually stitch a chassis from one vendor to hands from another&comma; sensors from a third&comma; and compute from a fourth&comma; then spend months making the pieces talk to each other&period; NVIDIA&&num;8217&semi;s pitch is that the stitching is done&colon; one order&comma; one integrated machine&comma; one software environment&period;<&sol;p>&NewLine;<h3>The Body&colon; Chassis&comma; Hands&comma; and Sensors<&sol;h3>&NewLine;<p>The chassis is a Unitree H2 Plus&comma; the human-scale humanoid from China&&num;8217&semi;s Unitree Robotics&period; It stands nearly 6 feet tall&comma; weighs 150 pounds&comma; and carries 31 degrees of freedom &lpar;DOF&rpar; across its joints&period; Dual Sharpa Wave tactile hands&comma; each with five fingers&comma; push the total to <strong>75 degrees of freedom<&sol;strong> and give the machine the fine control needed to grip and manipulate objects&period;<&sol;p>&NewLine;<p>The figures behind that reach are blunt&period; Arm torque runs up to 120 Newton-meters and leg torque up to 360&comma; with a rated arm payload of 7 kilograms and a peak of 15&period; A head-mounted stereo camera sees across a 140-degree horizontal field&comma; wrist cameras handle close work&comma; and an inertial measurement unit &lpar;IMU&rpar; tracks motion&period; A 0&period;972-kilowatt-hour battery keeps it running for about three hours&period; Unitree publishes the wider <a href&equals;"https&colon;&sol;&sol;shop&period;unitree&period;com&sol;products&sol;unitree-h2" target&equals;"&lowbar;blank" rel&equals;"noopener">Unitree H2 humanoid specifications<&sol;a> on its own store&period;<&sol;p>&NewLine;<h3>The Brain&colon; Jetson Thor and Isaac GR00T<&sol;h3>&NewLine;<p>The compute is where NVIDIA&&num;8217&semi;s interest sits&period; Onboard is a Jetson AGX Thor T5000 module&comma; built around a Blackwell GPU rated at <strong>2&comma;070 FP4 &lpar;4-bit floating point&rpar; teraflops<&sol;strong>&comma; with a 14-core Arm processor&comma; 128GB of unified memory&comma; and a power draw that scales from 40 to 130 watts&period; That is enough to run perception&comma; reasoning&comma; and motor control on the robot itself rather than in a data center&period;<&sol;p>&NewLine;<p>Sitting on top is the Isaac GR00T platform&comma; NVIDIA&&num;8217&semi;s open stack for capturing demonstration data&comma; training in simulation&comma; and deploying learned behaviors onto hardware&period; The split is deliberate&period; The body and hands come from outside vendors&comma; and the parts that decide what the robot does come from NVIDIA&period;<&sol;p>&NewLine;<table>&NewLine;<thead>&NewLine;<tr>&NewLine;<th>Layer<&sol;th>&NewLine;<th>Supplier<&sol;th>&NewLine;<th>Key piece<&sol;th>&NewLine;<th>Role<&sol;th>&NewLine;<&sol;tr>&NewLine;<&sol;thead>&NewLine;<tbody>&NewLine;<tr>&NewLine;<td>Body<&sol;td>&NewLine;<td>Unitree<&sol;td>&NewLine;<td>H2 Plus chassis&comma; 31 DOF<&sol;td>&NewLine;<td>Structure and locomotion<&sol;td>&NewLine;<&sol;tr>&NewLine;<tr>&NewLine;<td>Hands<&sol;td>&NewLine;<td>Sharpa<&sol;td>&NewLine;<td>Dual five-finger&comma; &plus;44 DOF<&sol;td>&NewLine;<td>Dexterous manipulation<&sol;td>&NewLine;<&sol;tr>&NewLine;<tr>&NewLine;<td>Compute<&sol;td>&NewLine;<td>NVIDIA<&sol;td>&NewLine;<td>Jetson AGX Thor T5000<&sol;td>&NewLine;<td>Onboard reasoning and control<&sol;td>&NewLine;<&sol;tr>&NewLine;<tr>&NewLine;<td>Software<&sol;td>&NewLine;<td>NVIDIA<&sol;td>&NewLine;<td>Isaac GR00T open stack<&sol;td>&NewLine;<td>Data&comma; training&comma; deployment<&sol;td>&NewLine;<&sol;tr>&NewLine;<&sol;tbody>&NewLine;<&sol;table>&NewLine;<figure class&equals;"wp-block-image aligncenter featured-image" style&equals;"margin&colon;1&period;5em auto&semi;text-align&colon;center&semi;"><img class&equals;"aligncenter" src&equals;"https&colon;&sol;&sol;budgyapp&period;com&sol;wp-content&sol;uploads&sol;2026&sol;06&sol;nvidia-isaac-gr00t-open-humanoid-robot-reference-design-built-on-jetson-thor&period;webp" alt&equals;"NVIDIA Isaac GR00T open humanoid robot reference design built on Jetson Thor&period;" style&equals;"width&colon;100&percnt;&semi;max-width&colon;800px&semi;height&colon;auto&semi;border-radius&colon;8px&semi;display&colon;block&semi;margin&colon;0 auto&semi;" &sol;><figcaption style&equals;"text-align&colon;center&semi;font-size&colon;0&period;85em&semi;color&colon;&num;888&semi;margin-top&colon;0&period;5em&semi;">NVIDIA Isaac GR00T open humanoid robot reference design built on Jetson Thor&period;<&sol;figcaption><&sol;figure>&NewLine;<h2>Why NVIDIA Doesn&&num;8217&semi;t Need to Build the Robot<&sol;h2>&NewLine;<p>NVIDIA&&num;8217&semi;s robotics business has never been about robots&period; It sells the chips and the software that other companies build robots around&period; The Jetson AGX Thor developer kit lists at &dollar;3&comma;499 and the T5000 module at &dollar;2&comma;999 in volume&comma; prices aimed at putting NVIDIA silicon inside as many machines as possible&period; The company details <a href&equals;"https&colon;&sol;&sol;www&period;nvidia&period;com&sol;en-us&sol;autonomous-machines&sol;embedded-systems&sol;jetson-thor&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener">the Jetson Thor robotics compute platform<&sol;a> on its product pages&period;<&sol;p>&NewLine;<p>The reference design extends that logic to research&period; By packaging its compute and open models with a ready body&comma; NVIDIA hands a lab a working humanoid on day one and&comma; in the process&comma; makes Isaac GR00T the environment that lab&&num;8217&semi;s students train on for years&period; Habits formed in a university robotics center tend to follow graduates into industry&period;<&sol;p>&NewLine;<p>The scale behind the push is hard to ignore&period; NVIDIA&&num;8217&semi;s data center business has been posting record quarters on AI demand&comma; as its <a href&equals;"https&colon;&sol;&sol;budgyapp&period;com&sol;bitcoin-miners-nvidia-data-center-earnings&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener">record data center quarter<&sol;a> showed&comma; and physical AI&comma; the term for machine intelligence that acts in the real world&comma; is the next market it wants to anchor&period;<&sol;p>&NewLine;<blockquote>&NewLine;<p>Humanoid robots will bring physical AI to the world&&num;8217&semi;s largest industries&comma; opening a multitrillion-dollar economic opportunity&period;<&sol;p>&NewLine;<&sol;blockquote>&NewLine;<p>That line came from Jensen Huang&comma; founder and chief executive of NVIDIA&comma; in the announcement&period; The reference robot&comma; he added&comma; gives researchers a single open platform to work toward general-purpose physical intelligence&period;<&sol;p>&NewLine;<h2>Unitree&&num;8217&semi;s Spotlight on Its IPO Day<&sol;h2>&NewLine;<p>The timing was not subtle&period; On the same June 1&comma; Unitree Robotics went before the Shanghai Stock Exchange&&num;8217&semi;s listing committee for an initial public offering &lpar;IPO&rpar; on the STAR Market&comma; China&&num;8217&semi;s tech-heavy board&period; NVIDIA&&num;8217&semi;s keynote handed the company a global endorsement on the day its valuation was up for review&period;<&sol;p>&NewLine;<ul>&NewLine;<li><strong>&dollar;6&period;2 billion<&sol;strong> target valuation for Unitree on the STAR Market&comma; or roughly 42 billion yuan&period;<&sol;li>&NewLine;<li><strong>51&period;5&percnt;<&sol;strong> of Unitree&&num;8217&semi;s revenue now comes from humanoid robots&comma; its largest single source&period;<&sol;li>&NewLine;<li><strong>4&period;2 billion yuan<&sol;strong> the company plans to raise in the listing&period;<&sol;li>&NewLine;<li><strong>&dollar;29&comma;900<&sol;strong> starting price for a standard H2&comma; the cheapest full-size humanoid on the market&period;<&sol;li>&NewLine;<&sol;ul>&NewLine;<p>For Unitree&comma; being the body in NVIDIA&&num;8217&semi;s reference design is a marketing coup&period; For NVIDIA&comma; the choice says something blunter about hardware&period; A capable humanoid chassis is now cheap enough and good enough to treat as a commodity&comma; sourced from whoever builds it best&period;<&sol;p>&NewLine;<p>That is also why the platform already lists support for the Unitree G1&comma; a smaller and even more widely used model&period; Swap the G1 in for the H2 Plus&comma; and the software underneath stays the same&period;<&sol;p>&NewLine;<h2>Open Stack&comma; Closed Rivals<&sol;h2>&NewLine;<p>Most of the best-known humanoid efforts are walled gardens&period; Tesla&&num;8217&semi;s Optimus and Figure&&num;8217&semi;s robots are built top to bottom by one company&comma; with the hardware&comma; the models&comma; and the data held inside&period; Researchers outside those firms cannot easily test ideas on the machines or inspect how they work&period; NVIDIA took the opposite route&comma; building on the open approach it set out with <a href&equals;"https&colon;&sol;&sol;nvidianews&period;nvidia&period;com&sol;news&sol;nvidia-isaac-gr00t-n1-open-humanoid-robot-foundation-model-simulation-frameworks" target&equals;"&lowbar;blank" rel&equals;"noopener">its open GR00T foundation models<&sol;a>&period;<&sol;p>&NewLine;<p>The Isaac GR00T platform is modular&comma; so a lab can take the whole thing or bolt single pieces onto pipelines it already runs&comma; and the researchers keep their own robot data&comma; telemetry&comma; and logs&period; The stack breaks into clear parts&colon;<&sol;p>&NewLine;<ul>&NewLine;<li><strong>Isaac Teleop<&sol;strong> captures high-quality human demonstration data for training&period;<&sol;li>&NewLine;<li><strong>Isaac GR00T foundation models<&sol;strong> support reasoning&comma; learning&comma; and multitask behavior&period;<&sol;li>&NewLine;<li><strong>Isaac Sim and Isaac Lab<&sol;strong> simulate&comma; train&comma; and test policies before real-world use&period;<&sol;li>&NewLine;<li><strong>Isaac ROS<&sol;strong> middleware&comma; the accelerated build of the Robot Operating System &lpar;ROS&rpar;&comma; moves trained policies onto machines&period;<&sol;li>&NewLine;<li><strong>Onboard compute<&sol;strong> runs real-time inference and control on the robot itself&period;<&sol;li>&NewLine;<&sol;ul>&NewLine;<h2>Who Gets It&comma; and When<&sol;h2>&NewLine;<p>NVIDIA lined up brand-name labs to launch with&period; Ai2&comma; the Seattle research institute&comma; ETH Zurich&&num;8217&semi;s Robotic Systems Lab&comma; the Stanford Robotics Center&comma; and the Advanced Robotics and Controls Laboratory at UC San Diego all plan to use the reference design for frontier work&period; NVIDIA Research will use it too&comma; to develop its own open models and frameworks&period;<&sol;p>&NewLine;<p>The labs frame the appeal around access rather than raw power&period;<&sol;p>&NewLine;<blockquote>&NewLine;<p>Robotics moves fastest when researchers can build on open platforms&comma; share code and test ideas on real machines&period;<&sol;p>&NewLine;<&sol;blockquote>&NewLine;<p>That came from Steve Cousins&comma; executive director of the Stanford Robotics Center&period; He said the design gives students and collaborators an open humanoid with dexterous hands and onboard compute for creating&comma; comparing&comma; and sharing behaviors on physical hardware&period; The robot was one of several launches at NVIDIA&&num;8217&semi;s Taipei keynote&comma; which also pushed its consumer plans through the <a href&equals;"https&colon;&sol;&sol;budgyapp&period;com&sol;nvidia-n1x-arm-laptop-chip-computex-reveal&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener">N1X Arm laptop chip<&sol;a>&period;<&sol;p>&NewLine;<p>On timing&comma; the full reference robot will ship from Unitree in <strong>late 2026<&sol;strong>&period; The reference workflow for the smaller Unitree G1 is due sooner&comma; on GitHub and Hugging Face&comma; so developers can start before the hardware lands&period;<&sol;p>&NewLine;<p>If the open design takes hold&comma; the chassis under tomorrow&&num;8217&semi;s research humanoids becomes as swappable as the graphics cards inside today&&num;8217&semi;s servers&comma; and NVIDIA owns the layer that never has to change&period; If labs decide they would rather not anchor years of work to one vendor&&num;8217&semi;s compute&comma; the late shipping window is when that hesitation will start to show&period;<&sol;p>&NewLine;<h2>Frequently Asked Questions<&sol;h2>&NewLine;<h3>What Is the NVIDIA Isaac GR00T Reference Humanoid Robot&quest;<&sol;h3>&NewLine;<p>It is an open humanoid robot reference design that combines a Unitree H2 Plus chassis&comma; dual five-finger Sharpa Wave hands&comma; an NVIDIA Jetson Thor onboard computer&comma; and NVIDIA&&num;8217&semi;s Isaac GR00T software&period; It is meant to give research labs one integrated machine instead of a hardware-and-software stitching job&period;<&sol;p>&NewLine;<h3>When Will It Be Available&comma; and From Whom&quest;<&sol;h3>&NewLine;<p>The full reference robot will be available from Unitree in late 2026&period; A separate reference workflow for the smaller Unitree G1 is expected sooner on GitHub and Hugging Face&comma; letting developers begin in software ahead of receiving hardware&period;<&sol;p>&NewLine;<h3>Does NVIDIA Build the Robot&&num;8217&semi;s Body&quest;<&sol;h3>&NewLine;<p>No&period; The body is a Unitree H2 Plus chassis and the hands come from Sharpa&period; NVIDIA supplies the Jetson Thor compute module and the Isaac GR00T software platform&comma; which is the part of the system it controls and intends to standardize&period;<&sol;p>&NewLine;<h3>How Powerful Is the Onboard Computer&quest;<&sol;h3>&NewLine;<p>The robot runs a Jetson AGX Thor T5000 module with a Blackwell GPU rated at 2&comma;070 FP4 teraflops&comma; a 14-core Arm CPU&comma; and 128GB of unified memory&comma; drawing between 40 and 130 watts&period; That allows perception&comma; reasoning&comma; and motor control to run on the robot rather than in the cloud&period;<&sol;p>&NewLine;<h3>Which Research Institutions Will Use It&quest;<&sol;h3>&NewLine;<p>Launch partners include Ai2&comma; ETH Zurich&comma; the Stanford Robotics Center&comma; and UC San Diego&&num;8217&semi;s Advanced Robotics and Controls Laboratory&period; NVIDIA Research will also use the design to advance its own open models&comma; frameworks&comma; and hardware&period;<&sol;p>&NewLine;<p><script type&equals;"application&sol;ld&plus;json">&lbrace;"&commat;context"&colon;"https&colon;&sol;&sol;schema&period;org"&comma;"&commat;type"&colon;"FAQPage"&comma;"name"&colon;"Frequently Asked Questions&colon; NVIDIA Isaac GR00T robot"&comma;"mainEntity"&colon;&lbrack;&lbrace;"&commat;type"&colon;"Question"&comma;"name"&colon;"What is the NVIDIA Isaac GR00T Reference Humanoid Robot&quest;"&comma;"acceptedAnswer"&colon;&lbrace;"&commat;type"&colon;"Answer"&comma;"text"&colon;"It is an open humanoid robot reference design that combines a Unitree H2 Plus chassis&comma; dual five-finger Sharpa Wave hands&comma; an NVIDIA Jetson Thor onboard computer&comma; and NVIDIA's Isaac GR00T software&period; It is meant to give research labs one integrated machine instead of a hardware-and-software stitching job&period;"&rcub;&rcub;&comma;&lbrace;"&commat;type"&colon;"Question"&comma;"name"&colon;"When will it be available&comma; and from whom&quest;"&comma;"acceptedAnswer"&colon;&lbrace;"&commat;type"&colon;"Answer"&comma;"text"&colon;"The full reference robot will be available from Unitree in late 2026&period; A separate reference workflow for the smaller Unitree G1 is expected sooner on GitHub and Hugging Face&comma; letting developers begin in software ahead of receiving hardware&period;"&rcub;&rcub;&comma;&lbrace;"&commat;type"&colon;"Question"&comma;"name"&colon;"Does NVIDIA build the robot's body&quest;"&comma;"acceptedAnswer"&colon;&lbrace;"&commat;type"&colon;"Answer"&comma;"text"&colon;"No&period; The body is a Unitree H2 Plus chassis and the hands come from Sharpa&period; NVIDIA supplies the Jetson Thor compute module and the Isaac GR00T software platform&comma; which is the part of the system it controls and intends to standardize&period;"&rcub;&rcub;&comma;&lbrace;"&commat;type"&colon;"Question"&comma;"name"&colon;"How powerful is the onboard computer&quest;"&comma;"acceptedAnswer"&colon;&lbrace;"&commat;type"&colon;"Answer"&comma;"text"&colon;"The robot runs a Jetson AGX Thor T5000 module with a Blackwell GPU rated at 2&comma;070 FP4 teraflops&comma; a 14-core Arm CPU&comma; and 128GB of unified memory&comma; drawing between 40 and 130 watts&period; That allows perception&comma; reasoning&comma; and motor control to run on the robot rather than in the cloud&period;"&rcub;&rcub;&comma;&lbrace;"&commat;type"&colon;"Question"&comma;"name"&colon;"Which research institutions will use it&quest;"&comma;"acceptedAnswer"&colon;&lbrace;"&commat;type"&colon;"Answer"&comma;"text"&colon;"Launch partners include Ai2&comma; ETH Zurich&comma; the Stanford Robotics Center&comma; and UC San Diego's Advanced Robotics and Controls Laboratory&period; NVIDIA Research will also use the design to advance its own open models&comma; frameworks&comma; and hardware&period;"&rcub;&rcub;&rsqb;&rcub;<&sol;script><&sol;p>&NewLine;

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