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Control Resonant Lands September 24 as Remedy’s Big Bet

Control Resonant launches September 24, 2026 on PS5, Xbox, and PC. Here is why the date matters for Remedy after FBC: Firebreak’s costly stumble.

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Control Resonant has a release date at last. Remedy Entertainment used Sony’s State of Play showcase on June 2 to confirm the Control sequel launches worldwide on September 24, 2026, across PS5, Xbox Series X/S, and PC, alongside a story trailer that puts Dylan Faden, brother of the original game’s hero Jesse Faden, at the centre of a new supernatural crisis.

The date lands at an awkward moment for the Finnish studio. It arrives after its live-service shooter FBC: Firebreak stumbled badly, and after Remedy bought the Control rights back and wagered tens of millions on a game it now publishes on its own.

Dylan Faden Wakes Up in a Broken Manhattan

The trailer hands the spotlight to Dylan Faden, the younger sibling Control players last saw as a volatile patient inside the Federal Bureau of Control (FBC, the secret agency that studies paranormal events in the first game). This time Jesse is the one who has gone missing as the Bureau’s director, and Dylan goes looking for her through a version of Manhattan that reality has stopped holding together.

Remedy showed off shifting architecture, new enemies, and the kind of mind-bending spaces that made the 2019 original a cult hit. Johannes Paloheimo, Remedy’s chief commercial officer, has called it the studio’s “most expansive game ever,” and the trailer’s scale was clearly built to back that up. The PlayStation blog tied to the reveal framed the two games as one shared arc, with the Faden siblings circling each other across both stories.

The reveal headlined a State of Play built around Marvel’s Wolverine and a packed Summer Game Fest week, giving Control Resonant a global stage before its rivals crowd the autumn calendar. It ships on PS5, Xbox Series X/S, and PC through Steam and the Epic Games Store, according to Remedy’s worldwide launch announcement, with eight audio languages, including Mandarin Chinese and Brazilian Portuguese.

The Stakes Behind the September Date

Many fans had started to doubt the 2026 window would hold. Remedy’s leadership kept insisting the game was on track, and the autumn slot proves the point. The pressure behind it comes straight from the studio’s own books.

FBC: Firebreak, the co-op shooter set in the same universe, launched in June 2025 and never found its crowd. It crossed a million players inside ten days, then sales stalled. A big Breakpoint update in late September lifted the numbers without hitting Remedy’s internal targets, and the company issued a profit warning. In its disclosure to the Nasdaq Helsinki exchange, where Remedy trades, the studio booked a non-cash impairment of €14.9 million (about $17.2 million), wiping out most of Firebreak’s capitalised development and publishing costs.

That writedown turned the year’s operating profit negative and reset expectations. With Firebreak parked and the Max Payne 1 and 2 remakes still deep in development, Control Resonant is the next big release that can move Remedy’s revenue line. This is the moment the turnaround has to start.

How Remedy Bought Control Back, Then Found a Partner

The sequel exists in its current shape because of a deal most players never saw. In early 2024, Remedy bought the full Control rights from 505 Games, the Italian publisher that backed the first game, reclaiming an IP it had only ever licensed out. For a studio that spent years making other companies’ bets pay off, owning Control outright changed the math.

Then came the money. Remedy signed a cooperation agreement with Annapurna Interactive, the games arm of the Hollywood outfit behind films like Her, to co-finance the project. Annapurna covers half of the roughly €50 million budget, while Remedy publishes the game by itself for the first time in its history. The same deal hands Annapurna the job of bringing Control and Alan Wake to film and television.

So Remedy keeps the upside and shares the downside. Self-publishing means it no longer cedes the lion’s share of revenue to a third party, which is why a strong launch matters far more than it did when 505 Games carried the risk on the original.

What Each Edition Costs and What Pre-Orders Add

Remedy is selling Control Resonant in three flavours, with the gap between them resting on cosmetics and physical extras rather than gameplay. The standard edition holds the line at the older $59.99 price that many publishers have abandoned for $70 releases.

Edition Price (USD) Key extras
Standard $59.99 Base game only
Digital Deluxe $69.99 48-hour early access, artbook, soundtrack, AWE outfit, in-game items
Steelbook $69.99 Physical base game, collector poster, art prints

Pre-orders are live on every platform. The biggest perk sits with the Digital Deluxe edition, which grants 48 hours of early access before launch, plus a bundle of in-game items:

  • A digital artbook and the original soundtrack
  • A starter resource bundle and an untapped artifact
  • The AWE mission outfit for Dylan

Every pre-order, regardless of edition, includes the Hiss Corruption outfit and a Pickpocket’s Tool artifact, unlocked near the end of the first act. PlayStation buyers also get a console-exclusive Occult skin, a small reminder that Sony still leans on timed perks even as Remedy keeps Control Resonant firmly multiplatform, a contrast with Sony pulling its own single-player blockbusters off the PC track.

Remedy’s Recovery Math Under a New CEO

The release date arrives with the studio in steadier shape than its Firebreak headlines suggested, though the margins are thin.

A Profitable but Slimmer Q1

Remedy opened 2026 in the black. Revenue for the January to March quarter came in at €13.1 million, down 1.9% year on year, with operating profit of €1 million and EBITDA (earnings before interest, taxes, depreciation, and amortisation, a rough proxy for cash generation) edging up to €2.9 million. Back-catalogue sales did the heavy lifting: Control has now passed 6 million copies, and Alan Wake 2 keeps earning royalties, helped by its arrival on Amazon’s Luna cloud-streaming service. The full breakdown sits in Remedy’s published financial reports.

A New Boss From Electronic Arts

Steering the turnaround is Jean-Charles Gaudechon, who took over as chief executive in early 2026 after a long run as an Electronic Arts executive. His pitch to shareholders leans on discipline, arguing Remedy can “build a triple-A game on a relatively small budget” while bigger studios bloat their spending. He has been blunt about where the focus sits.

Delivering a high-quality Control Resonant with a successful launch is our top priority and we are on track for our 2026 launch.

That was Gaudechon, in Remedy’s Q1 business review, putting the whole company behind one game.

Chasing Players in China

The new boss also wants Remedy’s audience to grow beyond its Western base, naming China and the wider Asian market as a target and lining up local distributors. The eight audio languages baked into the game, Mandarin among them, are the first concrete step. Remedy has spent two years and tens of millions reclaiming Control and backing it with its own name; on September 24, the studio finds out what that bet bought.

Frequently Asked Questions

When does Control Resonant release?

Control Resonant launches worldwide on September 24, 2026, on PS5, Xbox Series X/S, and PC through Steam and the Epic Games Store. Buyers of the Digital Deluxe edition can start playing 48 hours earlier.

Who is the main character in Control Resonant?

You play as Dylan Faden, the brother of original protagonist Jesse Faden. In the sequel Jesse has gone missing while serving as director of the Federal Bureau of Control, and Dylan searches for her across a distorted Manhattan.

How much does Control Resonant cost?

The standard edition is $59.99, holding the older price point rather than jumping to $70. Both the Digital Deluxe and physical Steelbook editions cost $69.99, with the difference coming down to cosmetics and collector items.

Do Control Resonant pre-orders include early access?

Yes, but only through the Digital Deluxe edition, which unlocks the game 48 hours before the standard launch. Every pre-order also throws in the Hiss Corruption outfit and a Pickpocket’s Tool artifact, with PlayStation players getting an extra Occult skin.

Is Control Resonant a PlayStation exclusive?

No. Despite debuting at Sony’s State of Play, Control Resonant is multiplatform, arriving on PS5, Xbox Series X/S, and PC at the same time. Sony’s only edge is a console-exclusive cosmetic skin.

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